<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<game accelFramerate="0" adsPosition="0" aheight="600" androidAlias="mrpaul" androidCert="D:\stencyl3\stencyl.keystore" androidMinVersion="0" androidPassword="igrapaul" androidPublicKey="" androidTargetVersion="7" antialias="true" appName="Box Boxer in Boxland" appType="0" atlasBindingDefault="true" author="" authorURL="" autoRotate="false" awidth="340" backgroundColor="-15592942" barBackgroundColor="-16777216" barColor="-10892567" barHeight="16" barLocation="0" barOffsetX="0" barOffsetXPhone="0" barOffsetXTablet="0" barOffsetY="-289" barOffsetYPhone="0" barOffsetYTablet="0" barScalePhone="1.0" barScaleTablet="2.0" barWidth="337" bindAllAtlasesDefault="true" borderColor="0" borderThickness="2" bundleID="com.pavelgutsalov.BoxBoxerinBoxland" bundleVersion="0.1" checksum="none" cpmID="" cws-desc="Description" cws-icon128="" cws-icon16="" cws-name="Name" cws-version="1.0" default="1" defaultFramerate="60" defaultSceneID="1" desc="" desktopScale="1x" desktopScaleMode="1" deviceOS="4.3" disableBackButton="false" enableGPG="false" enablePurchases="false" format="3.4.0" gameid="34426" googleAppID="" haxeExtras="" height="600" internalVersion="1" internalVersionIOS="1" ioswhirlKey="" ioswhirlKey1="" kit="false" lockURL="" macBundleID="" maxScaleAndroid="1x" maxScaleDesktop="1x" maxScaleIOS="1x" maxScaleWeb="1x" metroColor="-12566464" multitouch="true" name="BoxBoxerInBoxland" ngID="" ngKey="" openflExtras="&lt;window resizable=&quot;true&quot; if=&quot;html5&quot; /&gt;" openflLegacy="true" orientation="0" p12="" p12pwd="" physicsMode="1" pixelsnap="false" preloaderstyle="0" products="" prov-adhoc="" prov-store="" scale="1" scaleModeAndroid="4" scaleModeDesktop="0" scaleModeIOS="0" scaleModeWeb="0" showAds="false" simulatorOS="4.3" splashStyle="1" startInFullScreenDesktop="false" startInFullScreenWeb="false" swfHeight="0" swfWidth="0" swfX="0" swfY="0" swfloc="" telemetry="false" testAds="false" useGlossyIcon="false" webScale="1x" whirlKey="" whirlKey1="" width="340" windowsAppName="" windowsAuthor="" windowsBundleID="">
    <exts>
        <e enabled="false" id="date"/>
        <e enabled="true" id="IDNetExtension"/>
        <e enabled="false" id="CameraPhoto"/>
        <e enabled="false" id="test"/>
        <e enabled="false" id="2DList"/>
        <e enabled="false" id="simple-math"/>
        <e enabled="false" id="test-native"/>
        <e enabled="false" id="label"/>
        <e enabled="false" id="tileapi"/>
        <e enabled="false" id="test-flash"/>
        <e enabled="false" id="simpleshare"/>
        <e enabled="false" id="list-sorter"/>
        <e enabled="false" id="webview2.0"/>
        <e enabled="false" id="All-In-One Boolean Blocks"/>
        <e enabled="false" id="decision-making"/>
        <e enabled="true" id="web"/>
        <e enabled="false" id="list-utils"/>
        <e enabled="false" id="admob"/>
        <e enabled="false" id="Position Utils"/>
        <e enabled="false" id="camera"/>
        <e enabled="true" id="smooth-motion"/>
        <e enabled="false" id="android-utils"/>
    </exts>
    <scales>
        <scale detailed="1x" id="0" name="1x" size="1.0"/>
        <scale detailed="1.5x" id="1" name="1.5x" size="1.5"/>
        <scale detailed="2x" id="2" name="2x" size="2.0"/>
        <scale detailed="3x" id="3" name="3x" size="3.0"/>
        <scale detailed="4x" id="4" name="4x" size="4.0"/>
    </scales>
    <projectScales>
        <scale enabled="true" name="1x"/>
        <scale enabled="false" name="1.5x"/>
        <scale enabled="false" name="2x"/>
        <scale enabled="false" name="3x"/>
        <scale enabled="false" name="4x"/>
    </projectScales>
    <webScales>
        <scale enabled="true" name="1x"/>
        <scale enabled="false" name="1.5x"/>
        <scale enabled="false" name="2x"/>
        <scale enabled="false" name="3x"/>
        <scale enabled="false" name="4x"/>
    </webScales>
    <desktopScales>
        <scale enabled="true" name="1x"/>
        <scale enabled="false" name="1.5x"/>
        <scale enabled="false" name="2x"/>
        <scale enabled="false" name="3x"/>
        <scale enabled="false" name="4x"/>
    </desktopScales>
    <iOSScales>
        <scale enabled="true" name="1x"/>
        <scale enabled="false" name="1.5x"/>
        <scale enabled="false" name="2x"/>
        <scale enabled="false" name="3x"/>
        <scale enabled="false" name="4x"/>
    </iOSScales>
    <androidScales>
        <scale enabled="true" name="1x"/>
        <scale enabled="false" name="1.5x"/>
        <scale enabled="false" name="2x"/>
        <scale enabled="false" name="3x"/>
        <scale enabled="false" name="4x"/>
    </androidScales>
    <folders>
        <group desc="" id="1" name="POWERUP" type="actortype">
            <r id="64"/>
            <r id="66"/>
            <r id="68"/>
            <r id="70"/>
            <r id="56"/>
            <r id="58"/>
            <r id="60"/>
            <r id="62"/>
            <r id="143"/>
        </group>
        <group desc="" id="2" name="UI" type="actortype">
            <r id="196"/>
            <r id="198"/>
            <r id="72"/>
            <r id="74"/>
            <r id="202"/>
            <r id="76"/>
            <r id="204"/>
            <r id="78"/>
            <r id="206"/>
            <r id="208"/>
            <r id="145"/>
            <r id="82"/>
            <r id="19"/>
            <r id="147"/>
            <r id="84"/>
            <r id="149"/>
            <r id="86"/>
            <r id="88"/>
            <r id="90"/>
            <r id="92"/>
            <r id="160"/>
            <r id="162"/>
            <r id="104"/>
            <r id="106"/>
            <r id="43"/>
            <r id="108"/>
            <r id="110"/>
            <r id="118"/>
            <r id="120"/>
        </group>
        <group desc="" id="3" name="FX" type="actortype">
            <r id="54"/>
            <r id="23"/>
            <r id="25"/>
        </group>
        <group desc="" id="4" name="BACK" type="actortype">
            <r id="3"/>
            <r id="212"/>
            <r id="5"/>
            <r id="7"/>
            <r id="9"/>
            <r id="11"/>
        </group>
        <group desc="" id="5" name="UI actions" type="snippet">
            <r id="55"/>
            <r id="56"/>
            <r id="57"/>
            <r id="60"/>
            <r id="92"/>
            <r id="62"/>
        </group>
        <group desc="" id="6" name="FXes" type="snippet">
            <r id="59"/>
        </group>
        <group desc="" id="7" name="POWERUPS" type="snippet">
            <r id="61"/>
        </group>
        <group desc="" id="8" name="ACHIEV" type="actortype">
            <r id="192"/>
            <r id="194"/>
            <r id="164"/>
            <r id="166"/>
            <r id="168"/>
            <r id="170"/>
            <r id="172"/>
            <r id="174"/>
            <r id="176"/>
            <r id="178"/>
            <r id="180"/>
            <r id="182"/>
            <r id="184"/>
            <r id="188"/>
            <r id="190"/>
        </group>
    </folders>
    <packs/>
    <groups/>
    <cgroups>
        <cgroup g1="0" g2="1"/>
        <cgroup g1="1" g2="3"/>
        <cgroup g1="3" g2="3"/>
    </cgroups>
    <input>
        <key id="0" keyname="UP" name="up" vk="38" vks="38"/>
        <key id="1" keyname="DOWN" name="down" vk="40" vks="40"/>
        <key id="2" keyname="LEFT" name="left" vk="37" vks="37"/>
        <key id="3" keyname="RIGHT" name="right" vk="39" vks="39"/>
        <key id="4" keyname="Z" name="action1" vk="90" vks="90"/>
        <key id="5" keyname="X" name="action2" vk="88" vks="88"/>
        <key id="6" keyname="ENTER" name="enter" vk="10" vks="10"/>
    </input>
    <attcats>
        <cat id="-1" name="Default"/>
    </attcats>
    <props/>
    <attributes>
        <number cid="-1" id="0" name="Speed" save="true" value="0.0"/>
        <boolean cid="-1" id="19" name="ShowText" save="true" value="false"/>
        <boolean cid="-1" id="3" name="GameOver" save="true" value="false"/>
        <number cid="-1" id="4" name="HighScore" save="true" value="0.0"/>
        <number cid="-1" id="8" name="Coins" save="true" value="0.0"/>
        <number cid="-1" id="7" name="MusicNum" save="true" value="0.0"/>
        <boolean cid="-1" id="18" name="spirit" save="true" value="false"/>
        <list cid="-1" id="13" name="PowerUpPrice" save="true" val="list">
            <text order="0" value="ham ex wing lim"/>
            <text order="1" value="600"/>
            <text order="2" value="800"/>
            <text order="3" value="400"/>
            <text order="4" value="3000"/>
        </list>
        <number cid="-1" id="16" name="BestDistance" save="true" value="0.0"/>
        <list cid="-1" id="27" name="Achivements" save="true" val="list">
            <text order="0" value="distance  coins  hammers fireex wings"/>
            <text order="1" value="0"/>
            <text order="2" value="0"/>
            <text order="3" value="0"/>
            <text order="4" value="0"/>
            <text order="5" value="0"/>
            <text order="6" value="0"/>
            <text order="7" value="0"/>
            <text order="8" value="0"/>
            <text order="9" value="0"/>
            <text order="10" value="0"/>
            <text order="11" value="0"/>
            <text order="12" value="0"/>
            <text order="13" value="0"/>
            <text order="14" value="0"/>
        </list>
        <number cid="-1" id="17" name="HighCoinsCollected" save="true" value="0.0"/>
        <number cid="-1" id="2" name="Score" save="true" value="0.0"/>
        <list cid="-1" id="14" name="PowwerUpsNum" save="true" val="list">
            <text order="0" value="Ham Ex Win Pow"/>
            <text order="1" value="1"/>
            <text order="2" value="1"/>
            <text order="3" value="1"/>
            <text order="4" value="3"/>
        </list>
        <boolean cid="-1" id="28" name="Multitouch" save="true" value="false"/>
        <number cid="-1" id="5" name="WindPower" save="true" value="0.0"/>
        <number cid="-1" id="15" name="CoinsCollected" save="true" value="0.0"/>
        <number cid="-1" id="20" name="CretedActors" save="true" value="0.0"/>
        <number cid="-1" id="26" name="Level" save="true" value="0.0"/>
        <boolean cid="-1" id="6" name="SoundON" save="true" value="true"/>
        <number cid="-1" id="1" name="Distance" save="true" value="0.0"/>
    </attributes>
    <collisions>
        <poly id="0" name="Square" pts="0.0,0.0#0.0,1.0#1.0,1.0#1.0,0.0"/>
        <poly id="1" name="Rect Up" pts="0.0,0.0#0.0,0.5#1.0,0.5#1.0,0.0"/>
        <poly id="2" name="Rect Down" pts="0.0,0.5#0.0,1.0#1.0,1.0#1.0,0.5"/>
        <poly id="3" name="Rect Left" pts="0.0,0.0#0.0,1.0#0.5,1.0#0.5,0.0"/>
        <poly id="4" name="Rect Right" pts="0.5,0.0#0.5,1.0#1.0,1.0#1.0,0.0"/>
        <poly id="5" name="Tri 45R" pts="0.0,0.0#0.0,1.0#1.0,1.0"/>
        <poly id="6" name="Tri 45L" pts="1.0,0.0#0.0,1.0#1.0,1.0"/>
        <poly id="7" name="Tri 45R Inv" pts="0.0,0.0#0.0,1.0#1.0,0.0"/>
        <poly id="8" name="Tri 45L Inv" pts="0.0,0.0#1.0,1.0#1.0,0.0"/>
        <poly id="9" name="Tri 30R" pts="0.0,1.0#1.0,1.0#1.0,0.5"/>
        <poly id="10" name="Tri 30L" pts="0.0,0.5#0.0,1.0#1.0,1.0"/>
        <poly id="11" name="Tri 30-2R" pts="0.0,0.5#0.0,1.0#1.0,1.0#1.0,0.0"/>
        <poly id="12" name="Tri 30-2L" pts="0.0,0.0#0.0,1.0#1.0,1.0#1.0,0.5"/>
        <poly id="13" name="Tri 30R Inv" pts="0.0,0.0#1.0,0.5#1.0,0.0"/>
        <poly id="14" name="Tri 30L Inv" pts="0.0,0.0#0.0,0.5#1.0,0.0"/>
        <poly id="15" name="Tri 30-2R Inv" pts="0.0,0.0#0.0,0.5#1.0,1.0#1.0,0.0"/>
        <poly id="16" name="Tri 30-2L Inv" pts="0.0,0.0#0.0,1.0#1.0,0.5#1.0,0.0"/>
        <poly id="17" name="Tri 60R" pts="0.5,1.0#1.0,1.0#1.0,0.0"/>
        <poly id="18" name="Tri 60L" pts="0.0,0.0#0.0,1.0#0.5,1.0"/>
        <poly id="19" name="Tri 60-2R" pts="0.5,0.0#0.0,1.0#1.0,1.0#1.0,0.0"/>
        <poly id="20" name="Tri 60-2L" pts="0.0,0.0#0.0,1.0#1.0,1.0#0.5,0.0"/>
        <poly id="21" name="Tri 60R Inv" pts="0.5,0.0#1.0,1.0#1.0,0.0"/>
        <poly id="22" name="Tri 60L Inv" pts="0.0,0.0#0.0,1.0#0.5,0.0"/>
        <poly id="23" name="Tri 60-2R Inv" pts="0.0,0.0#0.5,1.0#1.0,1.0#1.0,0.0"/>
        <poly id="24" name="Tri 60-2L Inv" pts="0.0,0.0#0.0,1.0#0.5,1.0#1.0,0.0"/>
    </collisions>
    <autotileFormats/>
    <atlases>
        <atlas allScenes="false" desc="" dirty="true" id="0" members="56,58,60,62,64,66,68,70,72,74,76,78,82,84,86,88,90,92,104,106,108,110,118,120,143,145,147,149,154,155,156,157,158,159,160,162,164,166,168,170,172,174,176,178,180,182,184,188,190,192,194,196,198,202,204,206,208,212,214,215,216,217," name="Main Atlas" pvr="false" resize="0" target="0"/>
        <atlas allScenes="false" desc="" dirty="true" id="1" members="0,17,25,49," name="Hero" pvr="false" resize="0" target="0"/>
        <atlas allScenes="false" desc="" dirty="true" id="2" members="3,5,7,9,11,23,41,54,80," name="Level1" pvr="false" resize="0" target="0"/>
        <atlas allScenes="false" desc="" dirty="true" id="3" members="19,45," name="MainScene" pvr="false" resize="0" target="0"/>
        <atlas allScenes="false" desc="" dirty="true" id="4" members="27,28,30,31,32,33,34,36,37,38," name="Sounds" pvr="false" resize="0" target="0"/>
        <atlas allScenes="false" desc="" dirty="true" id="5" members="43," name="Preloader" pvr="false" resize="0" target="0"/>
        <atlas allScenes="false" desc="" dirty="true" id="6" members="" name="BackMusic" pvr="false" resize="0" target="0"/>
    </atlases>
    <libraries/>
</game>
